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Tomopop Review: Neuromancer Yoko - TOMOPOP
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Tomopop Review: Neuromancer Yoko photo
Tomopop Review: Neuromancer Yoko

4:00 PM on 03.29.2013

A gorgeous gal with all your poseable needs? Remember folks.. She's only 14.


The plucky redhead that garnered our attention in figure-form several times over in the last four years is back with a vengeance. Tengen Toppa Gurren Lagann's Yoko Littner may have been the subject of several figures, but just a handful of those have been poseable that I recall. She was, however, given the Revoltech Fräulein series treatment, which was extremely popular for her at the time.

Will this figure out do what I guess to be one of the most popular Yoko figures of all time even though it's a bit pricier? Hit the jump to find out!


Figure Name: Neuromancer Yoko Littner
Figure Maker: Cerberus Project TM x Yamato
Retail Price: ¥10,800
Available at: HobbyLink Japan

Yoko

We'll start off with the box, as always, which you'll probably want to take a look at the larger image that's in the gallery. Chris Seto taught us a lot about the origins of the Neuromancer line, as well as a lot about the line as a whole, with his Neuromancer Ignis review. I won't go as in depth as he did since it's already been covered, but I'll cater more to Yoko herself. As the box states though, this is the work of Cerberus Project TM and Yamato together in a joint venture.

Yoko

There are quite a few pieces that come with Yoko, but not an extravagant amount. What you mostly have are pieces to the base, extra hands, and a different face and eyes. Of course you have her gigantic sniper rifle as well. What would a Yoko figure be without that?

Yoko

Another thing you wouldn't think of her without are the needles for her hair. Those are just two of the accessories you'll find packaged in the box. At least you're greeted with a cute smile, and well.. a nice pair of something else. You can see it a bit in this photo, but my version of this face had a small red scratch on it, as if some paint had rubbed off from her hair. The other face you can switch to was fine, but I wish the little smudge could have been avoided here.

Yoko

Speaking of the hair needles, here they are. The pair on the right are the ones that are to actually go in her hair. The straight pair are the ones she can hold in her hand. Granted they both can technically go in her hair; the right pair will just fit the way they're supposed to. 

Yoko

Before we head out for the real photoshoot, this is the main thing I noticed. Yoko can definitely stand up on her own, and I feel like she's better off doing so, even though I usually love having stands for figures. I really like the idea of the magnetic stand, like Ignis had, but I could not get her to stand up straight for the life of me. She can definitely be hard to balance because of her hair, and perhaps it's just me, but I had a heck of a time with this stand actually making her look presentable.

Yoko

The magnet was also a bit weird. It's hard to tell from the picture, but when you have the magnet from the stand against her back, the magnets pull so hard to one another that it actually leaves gristly pieces from the magnet on the stand on her. You can somewhat see them raised up still on the stand in this shot, and the pieces are stuck on her back. You can wipe them off of course, but it's a little weird and gross, I'll admit.

Yoko

Now, here's where the real photoshoot begins now that we're outside on a nice day, where for once there's no snow. You'll notice her hair needles are in now, but you need to be very careful with them. They are extremely bendable and seem very fragile. Be sure not to bump them once you get them in either, or you'll find them popping out and falling all over the place. They're very small, so be sure not to lose them.

Yoko

Here, we have her long arm sniper rifle. It's based off of the Barrett M82, and seems to have all the bells and whistles if you ask me. Granted, I'm far from a firearms expert. The legs fold down for balance if you were sniping, and can fold back up as well. The clip can actually come out and shows a bullet on top of it should you pull it out as well.

Yoko

Let's start out trying to recreate some Yoko poses, shall we? You can see that she does pose nicely with her gun, though I will admit that she does need it to balance a bit in this pose. Granted with the fight for weight between the gun and her hair, I'm honestly not surprised she needs a bit of help. Glad to see she has quite a bit of range of motion though.

Yoko

From behind you can see that she's on her toes on one foot, while the other foot is flat. I think it's nice that this can actually come into play with this figure. A lot of times I've seen toe joints and just been blank for ideas on how to use them, except making them dance like Michael Jackson, but that's a whole other issue of mine. Oh, and speaking of range of motion? The ponytail of her hair is actually on a ball joint as well, so you can position it however you need it for your shot, within reason.

Yoko

They really didn't skimp out on details for her. Her back shows her muscles nicely, which even though they aren't much, it's great to see the definition of her shoulder blades, as well as the mid-back itself. I feel like the joints are much less of a bother to look at in this figure as well, even if she doesn't have much clothing to cover them up.

Yoko

Oh crap, Yoko, you lost your weave! Oh, sorry. We were just switching out those eyes of yours, my bad. Sometimes in progress review photos look kind of terrifying don't they? As you can see you don't need to put off her head just to switch the faces. You just pull off the front of her hair, pull of the face, pop out the eyes, put the new ones in, put it all back on and voilà!

Yoko

Aww, now look. She's got that cute look to the side all ready for us! Looking cute and getting ready to fire, she's got herself ready to go when she's needed. There's only one real gripe I have, and it's that when you have her leg bent like that and the top part of her boot moves, you can see through to her leg, which has the stocking color on it. This makes it so that you can obviously tell it's a separate piece. I almost wish the lower part of the leg were white just so it wouldn't be so noticeable. 

Yoko

From behind it's not as noticeable, but once you see it, it seems to stick out. At least it does for me.

Yoko

The boots themselves are actually very nice though. While the top part of the boot is a separate piece that does have the tendency to move around, there is a piece that moves that I felt was a great touch. The zippers! Yes, the zippers on the boots are actually poseable if you should feel so inclined to get that in depth with your posing. The paint on the boots looks great, and there's no complaints from me there.

Yoko

Her hand holds onto the gun well, placing her finger right by the trigger as if she were going to be ready to fire. I think this is one of my favorite poses to have her in with the gun. She just seems ultra-cool to me for some reason.

Yoko

Let's finally take a complete look at her from top to bottom. Her outfit looks just as it should, from what I can gather. I love that her stockings fade color in and out a bit in certain areas as they would in real life in the places they stretch.

Yoko

Getting a closer look at the top, I love how her face is done. She looks like the cute, spunky girl people know and love from the show, and it comes across well, even in her angry face. Her cowl has a little bit of loose painting around on it. Some of the lines aren't as clean as they could have been, but it's far from dramatically off-base by any means. Her boobs are pretty well done, but I feel like that piece in between her cleavage should either be painted as part of the bikini, or not actually in there. It kind of looks like she has extra skin in there that shouldn't be when it's looked at closely. Again, from a distance, it's totally not an issue.

Yoko

Glancing down further we can see her underboob is there. It's hard to tell, but each of her fingernails is painted as well, which is a nice touch. Her midsection looks nice, but her belt seems a little rough to me. I'm not sure what else you might even be able to do to make a white studded belt look any better though. Now, onto her thighs: while I like that you can see the meat sticking out above the stockings, it actually becomes hard to tell the front from the back when looking at her like this. Her booty that people like is kind of lacking, partly because of the poseability that her hips have. It's a shame, but some things do kind of have to be put aside if people want their figures to be poseable. She has plenty of boobage for you, though.

Yoko

Her body has a nice curve to it as a whole, but she does have the issue of perpetually looking up due to her hair being so heavy. Other than turning her head, I really couldn't get her to tilt her head more upward, or downward, and actually stay in place. Have I mentioned how well the fabric in her outfit flows? Even though there's not much of it, her shorts do look nice and stick out in the front. Her boots also look awesome when the pieces line up properly like this. The fabric just seems to fold like a real pair of boots would.

Yoko

The back of her bikini top is detailed well also. The red strings come behind and form a bow that have 3 yellow beads on each end. You can see a little red paint seeping through each bead, but it does help to separate them from one another and doesn't look bad when you're not right on top of it.

Yoko

The last bit of accessory I'll show off to you is her goggles, or glasses, whichever you may call them. Instead of having to lay them on her face and finagle them around all over the place, it's actually quite simple. You just put the small little peg on the goggles into the hole on the back of her bangs, then put the front piece of her hair back on.

Yoko

Look! They fit perfectly, and now we get a chance to look at angry Yoko while we're at it. She also stands perfectly like this, so if you're looking for a pose with a little less action to put on your shelf without the stand, this might be it. She's pretty tall, as she measures in a little over 8 inches tall when standing, so she'll probably fit in right along side some of your other figures.

Yoko

Alright, so all in all how do I feel? Well, despite the negative things I might have brought up, I actually do really like the Neuromancer Yoko. Now, I'm far from saying I would spend  ¥10,800 on it by any means. She's a great poseable figure, if you're not dead set on using a stand, but I would say for maybe half that price. Sadly, she seems to be going out of stock more quickly now since she was released in December, so if you're still wanting to get your hands on her you better try and do so quickly. I received her not even two weeks ago, and she's now discontinued, so it's time to start looking before it's too late. Good luck!

[A huge thanks to HobbyLink Japan for the review sample!]

Tomopop Review: Neuromancer Yoko photo
Tomopop Review: Neuromancer Yoko photo
Tomopop Review: Neuromancer Yoko photo
Tomopop Review: Neuromancer Yoko photo
Tomopop Review: Neuromancer Yoko photo
Tomopop Review: Neuromancer Yoko photo
Tomopop Review: Neuromancer Yoko photo
Tomopop Review: Neuromancer Yoko photo
Tomopop Review: Neuromancer Yoko photo
Tomopop Review: Neuromancer Yoko photo
Tomopop Review: Neuromancer Yoko photo
Tomopop Review: Neuromancer Yoko photo
Tomopop Review: Neuromancer Yoko photo
Tomopop Review: Neuromancer Yoko photo
Tomopop Review: Neuromancer Yoko photo
Tomopop Review: Neuromancer Yoko photo
Tomopop Review: Neuromancer Yoko photo
Tomopop Review: Neuromancer Yoko photo
Tomopop Review: Neuromancer Yoko photo
Tomopop Review: Neuromancer Yoko photo
Tomopop Review: Neuromancer Yoko photo
Tomopop Review: Neuromancer Yoko photo
Tomopop Review: Neuromancer Yoko photo
Tomopop Review: Neuromancer Yoko photo
Tomopop Review: Neuromancer Yoko photo
Tomopop Review: Neuromancer Yoko photo
Tomopop Review: Neuromancer Yoko photo
Tomopop Review: Neuromancer Yoko photo
Tomopop Review: Neuromancer Yoko photo
Tomopop Review: Neuromancer Yoko photo





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