DC Collectibles has posted a rather handy guide regarding action figure articulation which discusses joint terminology as well as showing joint placement. While not an overly precise guide, it addresses many of the basics.
A guide has popped up for the recently released Nendoroid More After Parts 01... the only problem is that it's in Japanese and the auto-translate doesn't help much. Thankfully the photos clarify at least some of the uses.
The set itself consists of a stand, various space-y props (sun, moon, stars), song notes, and, most importantly, the option of devil horns, devil wings, a halo, and angel wings. The devil and angel options are both pretty cute and should enhance a good many Nendoroids by making them look more mischievous or innocent.
The latest figma incarnation of Hatsune Miku is now here and the last thing Max Factory wants is for you to not get the most out of her newly redesigned body features. Or even worse, break her! MF has posted yet another posing guide, this time on making Miku look her best in anybody's hands.
The feature they spend the most time talking about is the new shoulders that can slide out to widen the range of motion in her arms. This allows her to do something like hold a weapon (in this case a bat) in both hands with her arms straight, something that would have been a real chore to make look right in the old 1.0 body type. Considering how many figma come with swords this is a pretty big deal.
They also spend some time on the hands and the new wrist joint which gives them even more directions to move in. One feature that they haven't really pointed out in previous talk of the new 2.0 body type is the ease at which you can pull the body apart. By doing this you can easily direct the joint inside and give your figures even more flexibility. Just remember to pull the figure apart by the body halves and not by the head and legs!
There's also a pointer for attaching her wings to her back with the included pin, cautioning to only push on the pin and not the wings themselves as they might break in the middle. The new 2.0 has a lot going for it and should prove to be a lot of fun to play around with. Miku came out just under a week ago and we shouldn't have to wait too much longer before we're seeing all new figma using the new body.
It's been a great time to be a Sailor Moon fan! With the celebration of their 20th anniversary, there has been news of new action figures, phone cases, makeup, plushes and even a new anime. Now there has even been news that Tamashii Nations will be making Sailor Moon's Moon Stick.
The prototype of this wand was seen at the latest Sailor Moon musical, La Reconquista. Not much is known so far about the Moon Stick except that it lights up. It's interesting to see that this will be one of the next Sailor Moon items they make after the five Sailor Scouts.
I'm still hoping they'll make Tuxedo Mask and the other Sailor Scouts, maybe even Queen Beryl. For now, we know that we'll be seeing the Moon Stick soon enough. So before we look forward to this new release, we can look back at all the Sailor Moon weapons and transformation toys they've come out with.
Rocket News 24 has come out with a great comprehensive guide of all of these toys complete with pictures. This guide is so good that I didn't even know they made half of these toys when I was a kid. I only had the Moon Stick, Transformation Brooch and Cosmic Crescent Jewel Box.
Just looking at these old toys now makes me want to waste a ridiculous amount of money online and get some of them. I keep looking at the Holy Grail and that Cosmic Heart Compact! The Sailor Moon weapon designs have always been beautiful.
That's why they make great jewelry, and that's why women are going crazy over the Miracle Romance makeup line. How many Sailor Moon fans had some of these toys? Be real, how many fans still have them? I know I do! I might even be getting some more...
Remember those posing guides that Max Factory brought back in June? They've decided to not wait so long in getting the next guide together and have posted their fifth guide over at figma blog. Once again they're using Archetype ♀ to easily demonstrate the motions needed to get the most out of your figure displays. This time it's all about twists for a more dynamic relaxed pose. Even just proper head tilting can go a long ways in perfecting a look. Can't say I've ever been a big fan of the inward-turned feet, but it seems to be a pretty popular pose among the Max Factory crew.
Hopefully next time we'll see what they can do with a male figma. Probably not...
The ever-helpful Mikatan has once again graced us with another installment of her ever-growing guide to industry jargon. This time around she's added a star system that rates each entry from one to five. I don't know if I entirely agree with her scores, but hey, it's her system, not mine.
This time around she and Tori Bird define:
Insertion [Insaato] ★★★☆☆
MYB (Miura’s Personal Vocab) ★★★★★
Anyone who has built their own computer should recognize OEM (love those OEM drives), though I don't know if I would call it a one-star if something as simple as insertion or tabs is scored higher. Still, there's always something to learn; I'm sure few of us would know what contrapposto is but could think of an example instantly when they heard the definition. And it doesn't end here, Mikatan promises there's still more to come.
If you haven't already go give parts one and two a read.
figma are great. For my money they're the premiere posing figure. But as fun as they are to pose it can be a little tricky to get them looking juuuust right. Well worry not as Max Factory has returned once again with their first handy posing guide since 2010! This time around they've enlisted the aid of figma Archetype ♀ to demonstrate the perfect neutral S-pose. The way the body looks after proper posing almost looks like a different figure! I'm not a huge fan of the in-turned feet, but this is super effective nonetheless.
If you want more tips on posing you can check out the previous guides featuring Subaru Nakajima, casual Saber, and Black Rock Shooter. That's all fine and good for the girls, but I wonder if we'll see a guide for the guys featuring Archetype ♂ any time soon?
Just last week Mikatan posted a handy guide to some of the jargon being tossed around in the industry for figure development. She hasn't wasted any time in getting a second guide posted to her blog that goes even deeper into the vocabulary of the figure industry. This one comes with some really interesting tricks of the trade that are rarely talked about, but really make a lot of sense.
This week's guide sees the return of Tori Bird from the Good Smile Company manufacturing team as he discusses the following words and phrases:
Mould (or mold)
Injection moulding machine
China Southern Airlines
JJ (another Tori Bird phrase)
The more I read these the more interested I find myself in the differences between their lingo that of other countries. For example, mould with a u is pretty common in Europe and Asia while Americans are more likely to leave the u out (like color versus colour). And what they call an AQL (acceptable quality limit) inspection is probably better recognized by many under the blanket term: QC or quality control.
It seems we are far from done and Mikatan promises more guides in the future with a complete alphabetical listing soon after. I know I'm enjoying these and looking forward to more!
Ever wonder just what they call the different phases of the figure production stage? Curious how many steps a figure goes through before it's ready? Don't know the difference between PVC and ABS? Mikatan has posted a great guide to all of the commonly used jargon at Good Smile Company that you've probably seen spread around various toy sites. Written by GSC's Tori Bird of the manufacturing team this handy guide explains it all in simple English so anyone can understand.
Areas covered include:
MF (Tori Bird's own word)
It's a good read even if you think you have it all down.
No, really, it's good at a lot of things, but no matter what you do with it it's still plastic. Sure, it can be sculpted and detailed using every trick known to make it look like wood, but you don't get the feel, the weight, the smell. You get plastic that kinda looks like it, but little else. If you're going to make something look like wood, then why not just make it out of wood? Wood is cheap, durable, renewable, and adds authenticity. It's easy to substitute, but there's nothing else like it.
Doing it right is something of a lost art; you don't see a lot of toys and the like made of wood these days. Sure things spring up from time to time, but for the most part it's just a novelty. However, in Japan, the art of building models out of wood rather than plastic is still alive and well. You can find models of Japanese castles, furniture, boats, and other such things made mainly of wood in very impressive detail. One thing is for sure: building a wooden model isn't the same as building one out of plastic.
Admit it, you're intrigued or at least mildly curious about the process of building a model out of wood. Follow me after the jump for a beginners' guide in this review of Cobbanii's 1/12-scale wooden desk and chair.
First a quick word of warning. The information contained within is very likely to be incorrect and nonfactual. I am going to straight up admit to being a novice in the world of photography. That being said, let's begin.
Prior to joining the Tomopopulace, I never gave much thought to the idea of photographing my action figures. I was always happy to keep them on display for visitors to check out and hopefully admire. Jump into this larger world of people that live nowhere near your home and sharing the love of toys becomes difficult. Photography makes it possible.
Shooting pics of your toys can become an expensive hobby that may seem daunting to get into. With a little creativity and a minuscule budget, however, it can be open to anyone at all. Hit the jump to find out how to inexpensively take control of the most important tool in photography: lighting.