I haven't been following SquareEnix's Play Arts ohgodwhathaveyoudone line lately; the original series was a very nice thing we had, and Square opted to make the figures freakishly huge, give them awkward-looking joints, and some generally weird faces.
Plus I was unemployed the month that Jungle Fatigues Naked Snake came out.
But now I have way too much money for my own good, and Square's giving the Final Fantasy XIII cast another go thanks to the sequel no one really asked for. But Lightning is in armor now, so that's pretty awesome. Let's see if Square learned from their mistakes.
Right off the bat, I'd like to give props to Square for toning down on the lipstick. I don't know what's up with them and women, but they never seem to get the face right, and they have a strange habit of making the lips really, really red/pink. But not only do they keep that fairly restrained, but the rest of the face is, well, perfect. This the first female I've seen them get right, from the shape of the head to the paint. Even the hair looks better this time! Instead of looking like smooshed bubble gum, they managed to nail the shape, and the translucent pink makes it look a little closer to the source material. It still looks a little weird compared to the rest of the figure, but it's progress. The rest of the sculpt is spot on, which is what we've come to expect from Play Arts figures with heavy armor.
The feathers are soft and bendable, and split into two different pieces. It gives you some room to move her legs, but it still gets in the way of some poses, and doesn't seem to swivel back, meaning one leg is almost always blocked. Speaking of legs, our girl Lightning sure is sporting some sidebutt in this design, seeing how there isn't anything underneath those feathers, but this IS the soldier who saved the world in mini-skorts, after all...
The buckler is a bit weird. It's attached to a clear plasic balljoint that clips onto her armor. There's no strap or buckle in the design, and upon looking at the official artwork, it just kinda...hangs out around her arm. So...I guess that's accurate? I would have liked if it didn't stick out so far, though.
Another thing to note: balljointed hands! Previous Play Arts and Play Arts Kai used swivel hands, so it's nice to see them change those. They're even ratcheted joints! Like Revoltechs, only quieter! The elbows, wrists, and knees (which are still double jointed. Sorry kids) are all ratcheted, which not only feels nice, but is desperately needed for such heavy figures. I'm really glad they made this change. The shoulder joints, however...
I'm pretty sure whoever sculpted this probably thought they were doing us a favor here. But there's two problems: one, it looks awkward when the shoulder fully comes out of the armor. And two, the shoulder piece has a habit of popping off through regular posing, as you can see here. This can be troublesome if the swivel-hinge joint connecting the shoulder to the arm is stiff, as you'll end up pulling it out. It's a nice thought, but doesn't work out that well.
Her weapon looks great...whatever it's supposed to be. Actually, getting her to hold it was a challenge, since I had no idea where she was supposed to grab onto it. One part looks like a handle for a gun, one part looks like it splits in two, there's a hole in the middle of it, it's a mess, but I blame that on the original design. Sadly her fingers don't have the best grip, since you need to bend the plastic a little to get them around the handle. I really, really hate when toy companies do this, and I wish they'd either have a joint in the middle of the hand (like Play Arts Sora) or have the handle slide off.
Now, aside from iffy faces and painfully wonky knees, the major complaint people have had with the Play Arts Kai line is their freakish scale. The original FFXIII line was gargantuan in size, taller than some PVC statues. Lightning Mk. 2, on the other hand is pretty small. Smaller than some of the
original Play Arts figures, as seen here posing with The Sexiest Man Ever:
I was actually surprised to see her a little shorter than Balthier. I didn't bring the original Lightning out for this shoot (my fingers nearly fell off by the time I finished), but suffice to say, I was bummed that I couldn't put this new superior head on the original body without it being hilariously out of scale.
Overall, Lightning 2: The Wrath of Khan is a pleasant surprise; while Square is incredibly stubborn about those awkward double knee joints, they're at least experimenting with the rest of the articulation, and they seem to know how to make decent female faces now, meaning I'll have a reason to buy the other half of their releases now. The biggest surprise is that they've scaled down the size greatly, which will please collectors who are sticklers about scale. Even if you're not planning on getting Chrono FantasyMon XIII-2, this is a great display piece and a sign of good things to come.